depends on what program you want to animate it in I think. Cinema4D I think is easier if you start in ZBrush than say, Maya is. At least I think so. Call me stupid if not, but you can probably call me stupid anyway. BTW, Paul, you heard from Jared lately? I tried calling him when I went home last week and nothing but answering machine. Greg W says howdy too.
Man, this is wicked...!
ReplyDeleteI've been following your blog and I think your stuff is pretty freaking great. Nostrils on a TMNT. Who knew it would work? Awesome.
ReplyDeleteHey paul, my name is tad friend of pj's over at falcons tree house. Great stuff. I'm amazed at how quick you're learning zbrush awesome. Keep it up
ReplyDeleteTaD
Love these designs. I want to see them animated!
ReplyDeleteMe too, David... Do you know anything about rigging a zbrush model?
ReplyDeleteYou are a sculpting machine!
ReplyDeleteIt would have to be retopologized first, and then rigged in another package I think.
ReplyDeletedepends on what program you want to animate it in I think. Cinema4D I think is easier if you start in ZBrush than say, Maya is. At least I think so. Call me stupid if not, but you can probably call me stupid anyway.
ReplyDeleteBTW, Paul, you heard from Jared lately? I tried calling him when I went home last week and nothing but answering machine. Greg W says howdy too.